I searched for images of Native Americans so that I could have good reference material to base a character on. Although we were still not completely clear on our storyline, it was decided that our heroine should definitely be modern. Without knowing her back story, I was struggling to imagine her in my mind. I decided to make her half Native American, half English as in my research I found out that today 6 out of 10 Native Americans are mixed blood. This would be helpful as we wouldn't have to make any bad American accent impressions in the sound booth. I also had to remember that because she wasn't full Native, her features wouldn't be so angular, which would contrast nicely with Dans character.
When comparing the men to the women, I found that the men had very angular features. There was considerably less images of the woman to compare to however, but from what I could tell, their features were more rounded.



As Pocahontas was a big success for Disney, I thought that this is what many people would associate Native Americans to look like, When looking at her design, we can see that it is very simple and that her eyes are rather oriental. Her jaw line is angled distinctly but not harshly. I really like her hair, but I have to think about Dan and Jake and the end outcome in general. I asked Dan if long lose hair was alright to design and he said yes. Even though Dan is really good at animating, I don't think he's at the level to make her hair move the way I can see it in my head. After playing 'Heavenly Sword', if the hair didn't move as well, then I know I'd be disappointed. Also, I know that if I did design long hair, Dan would probably spend ages learning to make it move as realistically as we would like, which we don't have time for and he has enough work to be worrying about as it is. So I knew already my character would have to have her hair tied back or short.

I also looked at other characters that I liked for inspiration.
Obviously, we have Lara Croft. The problem will be when designing my character, to not basically re-design Lara but with black hair. One thing I wont be having from her design is the shoes with the socks. I don't like them and Dan R hates them, so they are gone. I also probably wont have my character in hot pants as this is something very much associated with Lara Croft, and although I want my character attractive, I don't want there to be obvious links to Lara.

Rogue is my favourite ever female character. She's got everything that the other females I've mentioned have, fiest, looks (I couldn't find an individual picture of her in better clothes though), vulnerability, but her character personality has been deepened so much that you feel like you know her, and want to hear more about her story. That's what I want to my character to be like, someone you want to know more about, not easily forgettable. I only really like the classic Rogue design of the 1990s as later on I feel her appearance becomes too typical and doesn't stand out as much. It's hard to explain, what I'm looking for in my design is a certain x-factor. I also really like her eyes, nice and big but not animie style which I don't like as most of those characters look like they have serious drug issues.
Kristin Kreuk who plays Lana Lang on the TV show 'Smallville'.

Nariko from the game 'Heavenly Sword'. I really like her nose, just a little bit smaller. And the hurt expression in particular is very effective.


With all this in mind I tried to make some sketches of what my character would look like. At first I just couldn't get any good images to come out at all. My designs were terrible and flat as you can well see. And for some reason a few of them looked like Madonna! Urch. Getting angry and fed up I tried to create a design on 'Photoshop'. This was easier, as although I still struggled to find the exact look I was looking for, due to having layers etc, I could keep what I liked etc until a face began to build up. I wasn't really worried about stylisation, as we had discussed as a group what we were looking for- realistic but not ultra-realistic, and from our verbal descriptions, I knew what we all wanted in our characters.



The bald headed woman!! Ok, so I finally got a design I really liked. I realise she doesn't have hair or eyes, or proper lips, but this was the first image that was starting to look like it could form into something I was happy with.. When showing my little 9 year old brother my design he asked me why didn't I just go on 'The Sims' to try and make a face I liked. Hmmmmm. I took his advice and tried it out. I didn't want to spend much time doing this, just to get a general idea of what my finished character may look like. The images below show the face I created. It wasn't very much how I imagined my character to look like, the sim was kind of ordinary, but it did give me the opportunity to have a look at a variety of possible hairstyles and to practise different combinations of makeup, which I showed to the group so that we could pick out our favourites etc which I aimed to apply to a drawing in week two to show them.
Different hairstyles. We liked the bun in the last image best. Instead of neat, we thought my character could have a much more messier bun.
Although we didn't really like the tattoo on her face, it did leave ideas open for maybe a scar. This would show that she had been in battle before, maybe she got it in an earlier level? It would also take her more away from the Lara Croft image, of being so perfect even in battle. It would show that she could have mental scars as well, and although 'good', isn't perfect like most lead characters seem to be portrayed.

Looking at lipstick. Our joint favourite was the furthest right as it was subtle but striking.